Tag: blender
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Fried boy
Had this idea of using 2D shader wrapped around a 3D mesh to simulate a stylised fire.
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Coffee
Got myself an invite to use Web Glaze, because my computer can’t handle it by itself. Fuck A.I generated images.
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Hello world!
[Click title to see video] In the face of the inevitable meltdown of social media in general, I’m rebooting this blog to post my art, sketches, and thoughts. Probably some memes too, who knows?